Healing Spirit is a 2nd-level spell in the 5th edition of the Dungeons & Dragons role-playing game. The spell allows the caster to summon a spirit that takes the form of a furry creature, usually a fox or a wolf. The spirit's presence heals a creature's wounds, restoring a number of hit points to the target for every round that it remains within its radius.
The spell's healing effect is potent, making it one of the most sought-after spells for parties facing difficult combat situations. However, the spell's power has also been a source of controversy, as players have used it in creative ways to bypass other game mechanics or to exploit its raw healing potential.
In response, WotC (the makers of D&D 5e) has issued errata clarifying that the spell can only heal a given creature once per turn, limiting its efficacy as a rapid-healing mechanic. Despite this adjustment, the spell remains a favorite among players and DMs alike, thanks to its ability to provide meaningful and reliable support to parties in combat.
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